Game guides
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Learn how to build your colony, explore the galaxy and manage your empire. New to the game? Start with Getting started. Already playing? Browse by task to find the answer you need.
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Getting started
Learn the game, choose your starting setup and establish your first colony.
What is Nexus: Downfall?
Learn how this browser-based space strategy game works, what you can do in a shared universe and how to begin.
Choose your universe, civilization, and origin
Compare the civilization traits and starting packages before joining a universe.
Your first session
Stabilize your first colony by checking its resource production, food, power and workers.
Buildings
See what each structure does and when to build or upgrade it.
Build and upgrade buildings
Compare building costs, benefits, requirements and timers before starting construction or an upgrade.
Command Center
Use the Command Center to adjust taxes, manage planetary government and activate researched laws.
Minerals Mine
Produce minerals and check the workers, power and storage space your mine needs.
Chip Factory
Produce microchips for buildings, ships and other technology costs.
Hydrogen Mine
Produce fuel for fleets and probes, and keep an eye on the mine's workers, power and tank.
Farm
Balance food production against consumption to support the population on a planet.
Power Generator
Meet your colony's power demand and avoid efficiency losses across its buildings.
Nuclear Reactor
Unlock advanced power generation and compare the reactor's cost with other ways to meet demand.
Residential Zone
Add housing and support population growth while planning for higher food consumption.
Research Center
Generate Science Points and meet technology requirements with Research Centers across your colonies.
Espionage Center
Build probes, scan systems and carry out planetary espionage from the Espionage Center.
Spaceport
Build ships and manage which ones are ready to join your fleets.
Defense Center
Build planetary defenses and distinguish them from the garrison supplied by the Center.
Component Factory
Turn resources into advanced materials through production orders.
Economy
Manage resources and workers, use your cards and learn to trade.
Understand your empire's resources and points
Learn which resources belong to a planet, which points are shared empire-wide and where to manage them.
Manage population, workers, and happiness
Assign workers to the buildings that need them and balance population growth with food and happiness.
Expand storage
Increase storage capacity for minerals, microchips, hydrogen and food independently of production.
Earn credits and adjust taxes
Review the tax rate, projected income and effect on happiness before changing a planet's taxes.
Activate production boosters
Boost a planet's resource production for a limited time and check its staffing, power and storage first.
Use resource and population consumables
Use a consumable card to add resources or residents to the planet that needs them.
Buy from a trade hub and collect goods
Buy resources or star maps at a sector trade hub and arrange delivery to one of your colonies.
Sell resources and choose transport
List resources from a trade hub bank or transport them from a colony before a sale.
Schedule a trade route
Set a regular shipment schedule and make sure the colony and fleet can support each run.
Mine an asteroid belt
Send a fleet to an asteroid belt and manage its extraction, cargo, risks and return.
Build and maintain a trade hub
Set up a trade hub at the sector capital's frontier outpost and keep its base in good standing.
Expansion
Choose whether to found colonies, build outposts or contest planets.
Found a new colony
Find a free planet and check habitability, resources, fuel and fleet requirements before colonizing it.
Terraform a planet before colonizing
Change a planet's type and habitability before colonization, and review the added cost and time.
Build a frontier outpost
Build an orbital outpost in a system where you have a colony and review its upgrades and requirements.
Occupy a planet
Reduce a planet's resistance to zero, then occupy it if the conquest rules allow it.
Annex an occupied planet
Turn a planet occupied by your forces into a colony by paying Diplomacy Points.
Laws and diplomacy
Activate policies you can sustain and generate points for your decisions.
Research and activate a planetary law
Unlock a planetary law through research, then check its effects and upkeep before activating it.
Generate Diplomacy Points
Increase diplomacy generation by supporting your population, Command Center staffing and colony conditions.
Use edicts and review policy upkeep
Manage empire-wide edicts separately from planetary laws and check their ongoing costs.
Research
Read the tech trees, generate science and choose what your empire needs next.
Read the research trees
Explore research branches, technology requirements and the benefits each technology unlocks.
Generate Science Points
Increase Science Point generation with staffed Research Centers and compatible bonuses.
Choose your first research
Choose research that solves your colony's next bottleneck instead of advancing without a goal.
Pay component costs and upgrade repeatable research
Supply required components from one planet and compare repeatable research costs with its next benefit.
Fleets
Prepare the right ships and review missions, fuel and orbital positions.
Build ships and prepare a fleet
Build ships first, then create a fleet and assign the ships it needs for its mission.
Send a fleet and choose its mission
Choose a target and mission, then review cargo, fuel, capacity and warnings before sending a fleet.
Calculate fuel and choose speed
Check the hydrogen estimate for your fleet and compare travel time at different speeds.
How orbits affect course and travel time
See how orbital positions and a moving destination change a fleet's route, travel time and fuel use.
Merchants and pirates
Review merchant offers and decide how to respond to pirate activity.
Find a merchant and trade
Trade with a merchant when one visits a system where you have a colony.
Choose how to deal with a pirate
Review a pirate's strength and consider the risks before paying, hiring or attacking.
Attack pirates and free a merchant
Prepare a fleet to fight pirates and check whether it can reach a merchant before an attack lands.
Exploration
Build probes, scan systems and search the galaxy for new routes.
Build exploration and espionage probes
Build S.P.E.C.T.R.A. mapping probes and A.R.G.U.S. espionage probes at the Espionage Center.
Scan a solar system
Send mapping probes to scan a system and check the route, range, probes and hydrogen first.
Scan again to discover new hyperlanes
Rescan a known system for a chance to discover hyperlanes to other systems.
Daily management
Assign your characters, track missions and use reports to review your empire.
Assign characters, specialists and advisors
Assign characters to compatible roles and check how their effects support your current plans.
Track missions and claim rewards
Review mission objectives and phases, then claim each reward at the right colony.
Review notifications and your empire
Use reports to review travel, battles, espionage, research and planetary events when you return.
